"Texture Mapping in 3-D Animation Using OpenGL"
Lakshmi Sharma 2000
Abstract
The most realistic and attractive computer generated images are those that contain a large amount of visual complexity and detail. One computer graphics technique used to achieve a higher degree of realism is texture mapping. The goal of this study is to explore the mathematical prerequisites for mapping 2D textures to 3D models and to further understand this process within the OpenGL API. A preliminary step in this investigation is the design of an OpenGL texture mapping tutorial that can be used as a pedagogical tool to demonstrate OpenGL's texture mapping features. The final application developed for this study is Kitchen Aid, an application for kitchen planning and design. Kitchen Aid supports standard interactive features such as appliance and cabinet placement and application of textures to walls, floors, and countertops.