"An Investigation of Calibration-Free Augmented Reality"

Abishek Dadoo 2003


Abstract

K. Kutulakos and J. Vallino present in, "Affine Object Representations for Calibration-Free Augmented Reality", a technique to place 3D virtual objects into a user's environment.

The difficulties to be addressed are:

Both of which require the ability to describe the camera's motion, the user's environment and the embedded virtual objects in the same frame of reference. This study investigates the mathematical principles used by Kutulakos and Vallino, namely, affine and projection spaces and calibration-free augmented reality. A simplified application to merge a virtual object within a video clip is implemented using 3ds Max 5.